Sunday, October 31, 2010

Character Development TWELVE (page 3 of 7)


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We managed an epic photo-shoot yesterday and completed two more episodes (17 and 18). So there's plenty more daily pages to come.

Saturday, October 30, 2010

Character Development TWELVE (page 2 of 7)


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By champion horse jumper the Barbarian means she can leap a horse with a single bound ;-)

Friday, October 29, 2010

Character Development TWELVE (page 1 of 7)


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This episode was inspired by an old campaign where we had all made up characters and the first thing we were asked to do was ride to help some besieged town. However, only one of us had any skills in riding.

It's amazing what 'essential' skills you can neglect when creating a character.

Thursday, October 28, 2010

Character Development ELEVEN (page 7 of 7)


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And so ends my little tribute to Snagglepuss.

A new episode begins tomorrow.

Wednesday, October 27, 2010

Character Development ELEVEN (page 6 of 7)


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Don't you hate it when you focus on a trivial detail and neglect the big picture? Like making sure your character is described in glorious detail from hair colour to the kind of socks they wear ... but you forget to give the character a name or motivation?

Tuesday, October 26, 2010

Monday, October 25, 2010

Character Development ELEVEN (page 4 of 7)


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You'll have to suspend disbelief and pretend that all the Playmobil have backpacks. And like any roleplaying backpack, they are Tardis-like in terms of interior dimensions. Unless you're in one of those campaigns where the GameMaster actually calculates encumbrance, volume, etc.

Sunday, October 24, 2010

Character Development ELEVEN (page 3 of 7)


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Sometimes those important little details are just so hard to remember ...

Saturday, October 23, 2010

Character Development ELEVEN (page 2 of 7)


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So what is that thing?

Well, it takes our heroes a little while to work it out.

In reality it is a glass chili ornament with some googly eyes stuck on it.

Friday, October 22, 2010

Character Development ELEVEN (page 1 of 7)


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An episode dedicated to one of my all-time favourite childhood cartoons.

Thursday, October 21, 2010

Character Development TEN (page 7 of 7)


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Chocolate dairy and chocolate drops. And the Paladin gets to win for a change.

A new episode starts tomorrow.

Wednesday, October 20, 2010

Character Development TEN (page 6 of 7)


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We had fun with the chocolate pudding in this episode. Currently we are playing around with lemonade jelly for episode 17 and 18. Food + Toys = Fun!

Tuesday, October 19, 2010

Character Development TEN (page 5 of 7)


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Chocolate dairy product, ahoy!

It's just as well Playmobil are plastic and easy to wipe clean.

Monday, October 18, 2010

Character Development TEN (page 4 of 7)


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Since I didn't have a shrink ray handy, I just had to imply that the Paladin ends up shrunk. Please imagine his helmet smaller than it actually is ;-)

The Ranger is usually the quiet one. As this page suggests, maybe that is for the best.

Sunday, October 17, 2010

Character Development TEN (page 3 of 7)


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The thief sees the world through a particular lens.

That and he's a sneaky lil' guy.

Saturday, October 16, 2010

Character Development TEN (page 2 of 7)


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Everything poops. So in a populous dungeon where does it all go? Adventurers go in seeking piles of gold, but surely they're more likely to find piles of dung?

Friday, October 15, 2010

Character Development TEN (page 1 of 7)


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The start of the tenth episode. A personal favourite thanks to the creative use of chocolate pudding a few pages in ...

Thursday, October 14, 2010

Character Development NINE (page 7 of 7)


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And all that's left is the lingering smell of anchovies ...

A new episode starts tomorrow, and features high tech special effects ...

... well, maybe just some chocolate pudding.

Tuesday, October 12, 2010

Character Development NINE (page 5 of 7)


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Yes, Dennis. What DO you mean?

Just finished taking the photos for episode 14. You won't believe how easy the photos for episode 15 are ;-)

Monday, October 11, 2010

Character Development NINE (page 4 of 7)



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Up until now all the characters have been called by their professions. But it just seemed right to give the Illusionist a name.

Sunday, October 10, 2010

Character Development NINE (page 3 of 7)


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Sometimes the 'simple' pages take the most work to get right. I played and played with angles until I had the Mage 'react' to the Illusionist. Now sure any emotion is actually conveyed, since Playmobil smile happily through it all, but I had fun.

Saturday, October 9, 2010

Character Development NINE (page 2 of 7)


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Getting two Playmobil to kiss just took a little blutac. Oddly enough, when I tried that with my wife it didn't work so well.

Friday, October 8, 2010

Character Development NINE (page 1 of 7)


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Ah, anchovies.

My favourite pizza to make at the moment is a potato and anchovy pizza. It sounds weird, but is really tasty. You slice the potato really thin and lay the slices out on the pizza base (we use a store bought Turkish flat bread, but any base will do) so they just overlap and cover the base. Some rosemary and black pepper over the top, a trickle of good olive oil, and a few anchovies laid out on top. Finally some shavings of Parmesan cheese and it's ready to go into the oven.

The saltiness of the anchovies and the crispy potatoes really work together.

As an added bonus it is highly unlikely anyone else will want a piece.

Mmmmmm.

Thursday, October 7, 2010

Character Development EIGHT (page 7 of 7)


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Starting tomorrow, the concluding episode to the 'dead illusionist' story arc.

Wednesday, October 6, 2010

Monday, October 4, 2010

Character Development EIGHT (page 4 of 7)


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Ah, flashbacks. The goblin Playmobil are an odd combination of child-sized Playmbil toys with various bits (like the green beard) added.

Sunday, October 3, 2010

Character Development EIGHT (page 3 of 7)



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Craving anchovies can be quite the curse. Especially when ordering a communal pizza.

Character Development EIGHT (page 2 of 7)



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The return of a character who was dead before the series even started. Now that's soap opera.

Friday, October 1, 2010